Sol ValleyDocs
Play
Quest log

Getting started

  • Introduction
  • How to play
  • The game loop
  • The Lunar Cycle

YIELD

  • YIELD token
  • Locked YIELD
  • Sol Well (sYIELD)
  • Treasury & on-chain

Farming

  • Seeds & farming
  • Seed packs
  • Produce & alchemy
  • Farmer XP
  • Wisps

Places

  • Homestead & valley levels
  • Spirit caches
  • The Oracle
  • Night Market
  • Hall of Harvest
  • Kindred (referrals)

More

  • Roadmap
  • Disclaimer
Getting started

The Lunar Cycle

The real moon changes the rules of the valley.

Sol Valley follows the real moon. The synodic month (about 29.5 days) is split into eight phases, and each one bends a rule. The current phase is always shown in the game sidebar and on the home page.

PhaseEffect
New MoonLegendary seed odds doubled in packs
Waxing CrescentCrops planted now grow 10% faster
First QuarterCrops planted now grow 10% faster
Waxing GibbousCrops planted now grow 10% faster
Full Moon+10% unlocked YIELD on every harvest
Waning GibbousSol Essence drops doubled
Last QuarterSol Essence drops doubled
Waning CrescentSol Essence drops doubled

Details

  • New Moon: Legendary drop chance rises from 0.78% to 1.56%; the extra odds come out of Common.
  • Waxing phases: growth timers are set when you plant, so crops planted during a waxing moon keep their 10% speed-up even after the phase ends.
  • Full Moon: the bonus applies at harvest time. Holding ripe crops until the full moon is a legitimate strategy.
  • Waning phases: Sol Essence drop chances double at harvest.
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