Sol ValleyDocs
Play
Quest log

Getting started

  • Introduction
  • How to play
  • The game loop
  • The Lunar Cycle

YIELD

  • YIELD token
  • Locked YIELD
  • Sol Well (sYIELD)
  • Treasury & on-chain

Farming

  • Seeds & farming
  • Seed packs
  • Produce & alchemy
  • Farmer XP
  • Wisps

Places

  • Homestead & valley levels
  • Spirit caches
  • The Oracle
  • Night Market
  • Hall of Harvest
  • Kindred (referrals)

More

  • Roadmap
  • Disclaimer
Farming

Produce & alchemy

Brewing potions from your harvest.

Every harvest drops Produce matching the crop's tier and rarity. Alchemist Vell at the Lantern Tavern brews it into three potions. A recipe asks for produce of one rarity from any tier, and the cheapest tiers are used first.

PotionRecipes (any one)Lesser / Standard / AdvancedXP
Growth Elixir10 Rare or 4 Epic−3h / −6h / −12h75
Pesticide10 Epic or 3 Legendary+1 / +2 / +3250
Fertilizer6 Legendary or 24 Epic+4% / +6% / +8%2,000

Brewing outcomes

OutcomeChance
Disaster — produce lost10%
Lesser82.5%
Standard6%
Advanced1.5%

Using potions

  • Growth Elixir: cuts hours off a growing crop's timer. It can't be used on a ripe crop.
  • Pesticide: adds Produce to the crop's harvest.
  • Fertilizer: adds a percentage to the crop's unlocked YIELD.

Each crop takes at most one of each potion type.

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